
VictoryXR, a provider of immersive education solutions, has announced the completion of a USD $2.5 million investment round, which was completed by Hartmann Metaverse Ventures I, a fund specializing in immersive technology, gaming, and extended reality (XR).
Other participants in this fundraising round include Juvo Ventures, who led the effort, as well as Tamiami Angels and Kendall Hunt publishing. VictoryXR stated that the funding will be used to advance the global reach of its ‘metaversity’ platform.
“I firmly believed from the beginning that XR had the potential to revolutionize and level the playing field in the outdated education sector. By investing in a VR headset, which costs no more than a single textbook, individuals could gain access to a wide range of immersive and top-notch educational experiences,” stated Felix Hartmann, the founder and Managing Partner of Hartmann Capital. “After conducting a thorough analysis of the industry, it became clear that VictoryXR was consistently surpassing its competitors by expanding its reach to numerous universities and schools, as well as incorporating cutting-edge AI technologies into its offerings.”
VictoryXR, an edtech company known for integrating XR technologies such as augmented reality (AR), virtual reality (VR), and pass-through mixed reality, has made significant strides in education. The company stated that its platform is currently used in over 120 university campuses.
Steve Grubbs, CEO of VictoryXR, highlighted the company’s dedication to enhancing education through technology: “We continue to provide products that dramatically increase learning by students in both K-12 and higher ed.”
Grubbs also pointed out that the company has recently incorporated conversational AI avatars into its platform. This advancement is considered a groundbreaking move towards enhancing remote student learning and ensuring high-quality instruction for each student.
Over the past year, VictoryXR has collaborated with major partners such as Meta, Qualcomm, T-Mobile, Lenovo, HTC Vive, and Pico, further solidifying its position in the edtech space.
For more information on VictoryXR and its XR education platform for schools and universities, please visit the company’s website.